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Avg. Rating: 8.8

Reviews

CDT tupe12 on 31 August 2015
Rating: 9
It felt like a modified version of one of the vanilla missions with bullet hells

LCL Jay Forerunner on 16 August 2015
Rating: 7
Cargo was set to defaults for a different XWA mission, which may or may not bear an effect on the flow of the narrative. My biggest criticism is with co-op compatibility, as when (spoiler) Carl dies, all the TIEs are flying home, completely ignoring me!

In short, the mission is laid out nice, but it borrowed a lot of assets from one of the default campaign missions (I remember voices about some sort of base and the like). Whether it's the game in general or just this mission, the AI needs work.

MGN CrazyCarl on 15 August 2015
Rating: 10
Seems to work just the way I wanted it to!

FA Lucas Benoit-Stark on 11 August 2015
Rating: 9
Show me how to make this Multiplayer, and I'm down to run it with people.